<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Drop Leaf Games</title><link>https://www.dropleafgames.com/</link><description>Recent content on Drop Leaf Games</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Tue, 07 Feb 2023 06:22:19 -0700</lastBuildDate><atom:link href="https://www.dropleafgames.com/index.xml" rel="self" type="application/rss+xml"/><item><title>Bring Back the Dead</title><link>https://www.dropleafgames.com/2023/02/bring-back-the-dead/</link><pubDate>Tue, 07 Feb 2023 06:22:19 -0700</pubDate><guid>https://www.dropleafgames.com/2023/02/bring-back-the-dead/</guid><description>Inspiration I decided to resurrect this blog to document some AI chat-bot experiments I&amp;rsquo;ve been conducting. According to &amp;ldquo;experts&amp;rdquo; AI will not replace creative jobs in the near future, but will supplement their work as creative assistants. I&amp;rsquo;ve started to collect questions and prompts for the chat-bot that produce interesting and hopefully useful output. Could this output be useful in designing a full fledged board games? Watch for more posts in this category&amp;hellip;</description></item><item><title>What is Drop Leaf Games</title><link>https://www.dropleafgames.com/2021/04/what-is-drop-leaf-games/</link><pubDate>Sat, 03 Apr 2021 07:33:45 -0700</pubDate><guid>https://www.dropleafgames.com/2021/04/what-is-drop-leaf-games/</guid><description>What Is Drop Leaf Games Drop Leaf Games is a collection of my tabletop game designs, the inspiration and methods I use to create them. Like a drop leaf table that folds out into a larger playing surface, Dropleaf games aspire to have a larger play space than their visible components indicate.
My Designs My design aesthetic tends towards tightly coupled systems. My starting point is usually an attempt to use a mechanism in a novel way.</description></item></channel></rss>